02|Face Generator

Coding faces in Mondrian's world.

Nov 23, 2024

Reflection

After working on this project, I think I’m still afraid of coding… (But I think I'm getting better and better!)

At first, I started with the idea of making a Ditto from Pokémon. However, I was completely defeated by the Bézier curves. I also tried using Illustrator to draw the shape I wanted and then used the anchor point coordinates from Illustrator to figure out how to draw the curve in p5, but unfortunately, that method didn’t work.

So, I then thought about how to scale the face from small to large. This made me think that maybe I could use Mondrian as an inspiration, utilizing what we learned with mouseX and mouseY to create changes in the grid on the canvas and adding different faces in each cell.

There are still some issues, like the faces falling out of the cells when the cursor gets too close to the edge, but that's where I am so far!

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